                         __________
__________/ D1X-Rebirth /


http://www.dxx-rebirth.com


0. Introduction

This version of D1X is based on livna’s release of d1x-1.43.

I spend much time to improve the Sourcecode, tried to fix bugs in there and added some improvements. It is the goal of DXX-Rebirth to keep these games alive and the result is a very stable version of the Descent I port - called D1X-Rebrith.

I hope you enjoy the game as you did when you played it the first time.

If you have something to say about my release, feel free to contact me at zicodxx [at] yahoo [dot] de

- zico 20070407


1. Features

D1X-Rebirth has every little feature you already may know from the DOS Version 1.4a of Descent and much more.

For example:

    *
      High resoution Fonts and briefing screens
    *
      High resolutions with full Cockpit support
    *
      Widescreen options
    *
      Joystick and Mouse support
    *
      Possibility to run AddOn levels
    *
      Network support
    *
      Record and play demos
    *
      OpenGL functions and Eyecandy like Trilinear filtering, Transparency effects etc.
    *
      MP3/OGG/AIF/WAV Jukebox Support
    *
      everything else you know from DESCENT
    *
      ... and much more!


2. Installation

Needed files

Since D1X-Rebirth is a Sourceport of the Descent1-Engine you will need the Game-Content data files to run the game.

Following files are needed to run the game:

descent.hog
descent.pig

These files should be located on the Descent1 CD-Rom.
Note that those files must be patched to version 1.4a.

Patching can be done from Windows/DOS using the DOS 1.4a-patch of Parallax, that will patch a common Descent1 installation.
DOS 1.4a patch: http://www.dxx-rebirth.com/download/dxx/res/descent1_patch14a.exe

Those files need to be copied to this directory.

To play the Multiplayer levelset “Total Chaos”, also copy the files

chaos.hog
chaos.msn

to the subdirectory ‘missions/’. These files should also be located on the Descent1 CD.
Optional files

D1X-Rebirth is expandable. You can add additional content to the game.

Supported content:

    *
      HiRes Briefing Images and Fonts
      Available at:
      http://www.dxx-rebirth.com/download/dxx/res/d1xrdata.zip
      To add those, copy the ZIP file to the D1X-Rebirth directory or - on *NIX systems - into Sharepath or ~/.d1x-rebirth.
      HiRes Briefings and fonts will be used automatically.
      The Mac data files are already hires.

    *
      Custom/AddOn missions
      Those can be found on several websites. Add them to the game by copying them to subdirectoy ‘missions/’.

    *
      Language Packs
      German translation: http://www.dxx-rebirth.com/download/dxx/res/D1XBDE01.zip
      Copy the txb-files to this directory. Will be activated automatically

    *
      Custom Music (like MP3 or OGG)
      Custom Music can be played via the Jukebox by specifying the path to your music in the Sound Options menu.
      Please note that all custom music has to be in 44Khz format.

Running the Game

Simply click the EXE file to start the game. Refer D1X.INI to set additional options in the game.


3. Multiplayer

DXX-Rebirth supports Multiplayer over (obsoleted) IPX and UDP/IP.
Using UDP/IP works over LAN and Internet. Since the Networking code of the Descent Engine is Peer-to-Peer, it is necessary for
all players (Host and Clients) to open port UDP 31017.
Clients can put an offset to this port by using '-ip_baseport OFFSET'.
Hosts can also use option '-ip_relay' to route players with closed ports. Use this with caution. It will increase Lag and Ping drastically.
Also game summary will not refresh correctly for relay-players until Host has escaped the level as well.


4. Legal stuff

See COPYING.txt


5. Contact

http://www.dxx-rebirth.com/
zicodxx [at] yahoo [dot] de
